Feature #1886
Want event and spill number in detector structures
Status:
Open
Priority:
Normal
Assignee:
Category:
Data Structure
Target version:
Start date:
02 November 2016
Due date:
% Done:
0%
Estimated time:
Workflow:
New Issue
Description
When looking at detector hits -- e.g. SciFi tracks, spacepoints -- there is no way to know the trigger number (particle event number) or spill number (physics event number). This makes it difficult to identify events, and to accurately correlate objects between different detectors.
The only way then to get the event number is to have a counter in the loop. This is not robust. It also makes it diffi
I'd like to request that we store the PhysEventNumber and ParticleEventNumber in higher level reconstructed structures.
Updated by Rajaram, Durga almost 7 years ago
I can imagine a few ways of doing this.
Either
- store the spill & event numbers in each of the structures, eg. in SciFiTracks, TOFSpacePoints, EMRBarHit, etc
or - store them in the ReconEvent structure
or - store them in a separate common class